So as I was working on the 6th (!!!) draft of Badass Kung Fu Demigods (more on that to come) I decided to distract myself with a new draft for my card-based fantasy heartbreaker. So, I present...
The broad strokes of the game haven't changed from when I last wrote about it, but I've spruced up the layout a bit and tinkered around with the class abilities to try and get a better balance and replacing a few iffy powers.
Other than a few tweaks here and there I also included a very simple treasure system, an expanded list of example magical items and beefed up the bestiary a bit.
All in all it seems pretty close to done. Certainly needs a bit more polish (and just re-reading bits for this post brought a few editing errors to my attention) and I'm currently tinkering with a rough multi-classing system to be included later, but overall it seems fairly solid.
By the way, I should mention that Dungeons and Decks is in desperate need of playtesting. I don't have much opportunity for face-to-face gaming and the card-based nature of the game makes playing online practically impossible. So, if any of you guys happen to give it a shot please, please pass along any feedback to me. I would be thrilled to hear anything, even if it's just a series of swear words and curses on my family's name. Any feedback is welcome.
By the way, I should mention that Dungeons and Decks is in desperate need of playtesting. I don't have much opportunity for face-to-face gaming and the card-based nature of the game makes playing online practically impossible. So, if any of you guys happen to give it a shot please, please pass along any feedback to me. I would be thrilled to hear anything, even if it's just a series of swear words and curses on my family's name. Any feedback is welcome.
Although Badass Kung Fu Demigods is kind of my passion project right now I think Dungeons and Decks will probably be the first RPG I attempt to put up for sale. It's got a familiar premise but a fun gimmick and there's plenty of opportunity for including some fun art, and certainly at least one or two custom card decks are already being planned.
Speaking of art, one bit of good news is that my wife's condition is doing better. She's still far from "cured" but a new medication has allowed her to operate with a lot less pain. As a result she's been stretching her artistic wings a bit, sketching here and there, the first time in a couple of years. Still a long way from being able to resume her comic work or illustrating my games, but it's the first improvement we've seen in quite a while.
Oh, and unrelated news, today is my birthday. So, happy birthday to me I suppose.
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